All is not right in the Ratchet & Clank universe. Captain Quark, the bungling, bumbling would-be superhero, is now Galactic President, which would be a cause for worry in itself, but arch-villain Dr Nefarious is still at large, and our favourite double-team (i.e. Ratchet & Clank) have seemingly retired from saving the day, the world, the universe and life as we know it. Normal service, however, is soon resumed, with a twist. Instead of just the intrepid Lomax and his faithful robotic sidekick, the action gets a whole lot wilder, with up to four players co-operating, as Ratchet, Clank, Quark and even our former nemesis, Dr Nefarious.
With the usual mix of wacky weapons, Orwellian robot armies and uber-villains, with some pell-mell vehicular levels added in for good measure, this is at once familiar and new. The madcap humour remains the same; the graphics are still big, bold and cartoony; and the action is a familiar blend of combat, platforming, puzzle-solving and adventure; all of which has served to make this one of the longest running series on any console. But it’s the fact that up to four human players can drop in and out at any time, either on- or off-line, that really makes this a winner, as the ability to team up with your mates adds to the game’s inherent playability.